SCOUT PROGRAM

Core Program | Activity Awards | Challenge Badges | Other Awards

 

Core Scout Program

Pioneer Level
(
details)
Voyageur Level Awards
(
details)
Pathfinder Level Awards
(
details)
Chief Scout's Award
(
details)
Citizenship Citizenship
Leadership Leadership
Personal Development Personal Development
Outdoor Skills Outdoor Skills

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Pioneer Scout

Requirements to qualify for Investiture:
  1. Know and understand the Scout Promise and Law
  2. Know and understand the Scout Motto and Slogan
  3. Know and understand the Scout Handshake, Salute and Sign, and the reasons Scouts use them
  4. Participate in one Troop activity, preferably outdoors

NOTE: The training and testing of these requirements is to be carried out by youth members of the Troop,  preferably the Patrol Leader.

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Voyageur Scout

Requirements to qualify for the Voyageur Award:
  1. Successfully complete the Pioneer Scout requirements and be invested as a Scout.
  2. Complete the requirements in each of the following Activity Areas: Citizenship, Leadership, Personal Development and Outdoor Skills at the Voyageur level.
  3. Earn four (4) Challenge Badges from at least two (2) Challenge Badge categories.
  4. Earn either the Spring or Fall section of the Year Round Camping Award.

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Pathfinder Scout

Requirements to qualify for the Pathfinder Award:
  1. Successfully complete the Voyageur Scout requirements.
  2. Complete the advanced requirements in each of the following Activity Areas: Citizenship, Leadership, Personal Development, Outdoor Skills at the Pathfinder level.
  3. Earn six (6) more Challenge Badges from at least four (4) Challenge Badge categories in addition to the four (4) badges previously earned in the Voyageur Award. (10 in total)
  4. Complete the Year Round Camping Award.

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Chief Scout's Award

  On September 18, 1973, Roland Michener, then Governor General and the Chief Scout of Canada, inaugurated the Chief Scout's Award.  In his challenge, the Chief Scout said that Scouts who receive the award will have exemplified Scouting's principles through leadership, voluntary service to the community, and outdoor skills.  These elements provide the award's focus.

  The obligation of every Scouting program is to offer every participant in the Troop the chance to achieve the Chief Scout's Award. However, participation in the Troop does not guarantee the automatic presentation of this level's highest achievement. A recipient of the Chief Scout's Award has demonstrated the personal desire to reach a little farther, to work a little harder and to put even more back into the community.

  A holder of the Chief Scout's Award has earned the highest achievement level of the Scouting program, the Pathfinder Award. In addition, there are several more tasks to be accomplished before this final step is acknowledged. By the time a Scout is ready to qualify for the Chief Scout's Award, they have performed over 30 hours of service in the community, many of it self-directed. They have met with a local service agency and together have discussed and made plans for future improvements in the community. Additional work on the World Conservation Badge exposes a Chief Scout Candidate to the many environmental issues of today, and they have taken an active role in promoting those issues with the public.

  Chief Scout candidates amass more than 100 kilometres in hiking camps and they spend time as trainers helping their fellow Scouts work on their own badge levels.

  Having done all of that, the recipient of a Chief Scout's Award must submit their work for judgment by their fellow Scouts, their Troop Scouter, and their Patrol Counsellors.

  Canadian Chief Scout's Award recipients have gone on to travel in space, and become political leaders.  Some have been recognized worldwide as authors and scientists.

 

Requirements to qualify for the Chief Scout's Award:

  1. Have earned the Pathfinder award
  2. Be currently qualified in Standard First Aid
  3. Have earned at least one Challenge Badge in each of the 7 Challenge Badge Categories
  4. Hold the World Conservation badge
  5. Investigate Scouts Canada's involvement in World Scouting. Present your findings in an interesting way to your Patrol, Troop, or other group. Your presentation should include information on the following:
    1. Scouts Canada's involvement with: The Canadian Scout Brotherhood Fund, World Jamborees, & The World Organization of the Scout Movement (WOSM)
    2. The purpose and location of the World Scouting Bureau
    3. The current World Scouting membership and how Canada's membership compares to that of other countries.
  6. Satisfactorily provide leadership to others while carrying out one or more service projects totaling 30 hours of voluntary service. These hours are in addition to the hours required for the Citizenship Activity Area. If at all possible, provide this service outside of Scouting
  7. Develop yourself further in each Activity Area by:
    1. Designing a challenging program with a Scouter which includes the requirement to excel in a component of each Activity Area (Citizenship, Leadership, Personal Development, and Outdoor Skills)
    2. Offering your plans and goals for discussion and approval to your Court of Honour and Troop Scouter prior to beginning
    3. Reporting to and being evaluated by the Court of Honour and Troop Scouter on your ongoing progress

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Activity Awards

 

Citizenship - Voyager Level

  • Contribute to your community by actively participating in three different community projects. e.g. Terry Fox run, school crossing monitor, community food banks, etc.
  • Describe how to report fires, accidents or crimes using the "911" service or other emergency service used in your community.
  • Demonstrate a knowledge of your community by being able to give simple directions. e.g. major features of the community such as police station, hospital, shopping centre, sports facilities...
  • Choose one of the local public services and meet with a representative to learn how this service functions within the community. e.g. fire department, police service, ambulance, engineering department...
  • Describe your provincial or territorial symbols and emblems e.g. provincial flowers, birds, fish, flags... (sketches or pictures should be used in your presentation)
  • Demonstrate the correct care and use of the Canadian Flag
  • Describe verbally and/or with the use of diagrams the following flags:
    1. Canada's flag
    2. Scout section flag
    3. your provincial or territorial flag
  • Creatively demonstrate your knowledge of the History of Scouting as described in the Canadian Scout Handbook.

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Citizenship - Pathfinder Level

  • Identify the following flags: the United Nations, World Scout, Canadian Provinces and Territories.
  • With other members of your patrol meet with a member of Local Government or the Legal System. Discuss with this person their responsibilities and the workings of their system.
  • Explain the following to show that you understand how the Government of Canada works: the roles of the Queen, Governor General, and Lieutenant Governors; the general functions or powers of federal, provincial and local governments; the role of civil servants and the role of political parties.
  • Meet with a member of a local service club and discuss their role in the community.
  • Know how to do the following in your community:
    1. report damage or need for repairs to roads and bridges
    2. report damage to electrical power, sewer mains, water supply systems
    3. report a spill of hazardous material
    4. obtain a building permit for a house or garage
    5. report suspected water contamination to the Local Health Authority.
  • With members of your patrol; visit a historic site and explain its importance in Canada's history,

    OR
    Visit an industrial plant, business or educational centre and during your visit, find out about the types of jobs or careers that are available,

    OR
    Report on the history, growth and present role of one of the following: Royal Canadian Mounted Police, Canadian Armed Forces, Supreme Court of Canada.
  • Actively participate in five community projects of which at least two are different from the choices made at the Voyageur level.
  • Communicate and explore local Scouting activities with a Scout from another area or culture. e.g. face to face, letter, fax, ham radio, e-mail.

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Leadership - Voyager Level

  • Show your ability to be a contributing member of a small group (Patrol) and a larger group (Troop) by participating in planning a portion of Troop activity which meets a Voyageur level requirement of the OUTDOOR program.
  • Discuss the difference between a "boss" and a "leader" with a Troop Scouter, teacher or parent and provide examples of each style through role play with your Patrol members.
  • Select a person who has a leadership role in your community. Discuss and evaluate their methods. Then, in your own words, explain what makes them a good leader. Some suggestions and examples are... coaches, Scout leaders, teachers, service club members etc.
  • Describe the roles and responsibilities of the Patrol leader, Assistant Patrol Leader, Activity Leader and Scout leader.
  • Help plan a skills or activity session for the troop and evaluate how the session went.
  • Discuss the function and purpose of the Court of Honour and Patrol in Council.
  • Develop and practice a home fire plan with your family. Discuss the successes and identify the short comings of your plan.

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Leadership - Pathfinder Level

  • Research a local or world leader. Deliver a ten minute talk about this leader to your patrol or troop and lead a discussion of their leadership role.
  • Plan and participate in leading an all day outdoor activity for your patrol. Evaluate the event with your Patrol at the end of the activity.
  • Using a Patrol in Council, plan and conduct a troop camping trip of at least forty-eight hours. A detailed plan will be developed showing the steps necessary to have a successful venture. Evaluate the event with your Patrol at the end of the activity.
  • Teach a basic level skill to a Scout working at the Pioneer or Voyager level skills. At the end of your activity the Scout must successfully demonstrate good knowledge of the subject.
  • Provide a leadership role to another group (Cubs, church, sports etc). Discuss your experience with your Patrol leader and/or Scouter.

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Personal Development - Voyager Level

Spiritual
  • Lead an opening or closing spiritual activity in a troop setting, e.g. readings, prayer, grace...
  • Participate in the planning and conducting of a Scout's Own.
  • Attend the faith service of your choice and/or participate in Troop Scout's Own.
Social
  • Record ways that you have used the Scout Promise and Law in your daily living, THEN Discuss with your Troop Scouter and members of your patrol what you have done over a one week period.
  • Demonstrate the effects of peer pressure. Describe how peer pressure effects you.
  • Participate in a discussion about the effects of alcohol. tobacco and drugs.
Intellectual
  • Explain the importance of goal setting.
  • Demonstrate setting personal goals including the steps that will be required in order to achieve your goal.
  • Discuss your goals with your Scout leader and family
Physical
  • Show that you understand the following aspects of personal health and hygiene, as they pertain to a camping environment:
    1. care of skin, hair and nails
    2. care of eyes and ears
    3. proper amount of sleep
    4. function of the main organs of the body
    5. care of allergies.
  • Understand general public health measures which include water treatment and immunization.
  • Explain the value of exercise.
  • Participate in and show ability in an individual or team sport.
  • Demonstrate basic fitness level in five different exercise areas:
    1. push-ups (5)
    2. shuttle run (14 sec.)
    3. partial curl-ups (17)
    4. standing long jump (1.35 m)
    5. 50m run (10 sec.)
    6. endurance run (1600 m 10 min, 15 sec

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Personal Development - Pathfinder Level

Spiritual
  • Understand the role of your religion, spiritual belief and/or church in your life.   Discuss beliefs with the faith leader of your choice.
  • Prepare and perform a leading role in a "Scout's Own".
Social
  • Explore social interaction with others. Subjects such as dating, behavior in public, sexually transmitted diseases, alternate lifestyles and abusive behaviors should be included.
  • Personal grooming habits.
  • Explore at least 2 issues of public health, i.e. contagious disease, blood supply, Medicare, AIDS etc.
  • Explore at least 2 issues of public safety and security, (i.e. Neighborhood Watch, Block Parent, swarming, the homeless, public facility safety, safety inspectors, etc.)
  • Research and report on effects of alcohol, tobacco and drugs.
Intellectual
  • Review the goals made for the Voyageur level and:
    1. evaluate your progress towards goals set in the Voyageur level
    2. set new goals based on your progress in the Voyageur level.
Physical
  • Demonstrate knowledge of emergency treatment and First Aid by qualifying at the St. John's "Emergency First Aid" level or the Red Cross "Emergency level",

    OR
    By demonstration, discussion or participation show good knowledge of the following:

    1. how to treat Shock and Choking.
    2. demonstrate not less than 5 bandaging techniques using triangular bandages. At least one method of stabilizing fractures must be demonstrated.
    3. the meaning of First Aid and the management of a case.
    4. the types of wounds and dangers of infections.
    5. the general rules for treating wounds that are bleeding; fractures; and poisons.
    6. how to control bleeding.
    7. how to make a stretcher and splints from items found at the site of an accident.
    8. how to treat an arm for a cut, burn and scald.
    9. C. P. R.. NOTE: It is recommended that training be delivered by a qualified instructor.

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Outdoor Skills - Voyager Level

  • With members of your patrol and/or Troop participate in the following outdoor activities:
    1. Camp outdoors for a minimum of six (6) nights. (2 nights must be consecutive)
    2. Participate in two (2) hikes of approximately 8 Km each. One hike will have an overnight stay in the outdoors (one of these hikes may be included in the camps detailed above).
  • Demonstrate your knowledge of weather conditions and the hazards that can be encountered including knowledge of the causes, symptoms, signs, prevention and treatment of the following:
    1. hypothermia
    2. hyperthermia
    3. frostbite
    4. sunburn/sunstroke
    5. dehydration
  • Demonstrate your knowledge of environmental conditions and the hazards that can be encountered when in the outdoors by:
    1. Describing the dangers of severe storms and how to protect yourself during a lightning or hail storm or tornado etc.
    2. Describe how to deal with biting and stinging insects when outdoors. e.g What colours attract insects, what clothing to wear, how to handle allergic reactions etc.
    3. Describe what dangers can be encountered from wild animals when outdoors. Give examples of how dangerous encounters can be minimized. e.g give examples of how you would react in the presence of a mother bear and her cub.
    4. Research what poisonous wild plants may be encountered in areas that your patrol camps. Describe the first aid treatment for one of them.
  • Prepare a list of basic personal equipment you require for an overnight camp. Know about its uses and maintenance.
  • Discuss the rules and procedures your troop uses to prevent getting lost or separated from the group. Describe what you would do should you become lost or separated from your patrol.
  • Prepare a personal emergency kit. Describe the contents and purpose of each item.
  • Demonstrate the safe use of your troop equipment, e.g. Knives, axes, saws, stoves and lanterns.
  • Demonstrate your knowledge of the use of maps and compass.
    1. know the 16 points of a compass
    2. know basic map symbols
    3. know how to take compass bearings.
  • After exploring the potential impact of outdoor activities on the environment, develop your own " Environmental Code". Share your ideas with your Patrol/Troop.
  • Participate for at least 1/2 a day in an Environmental Project of your choosing.
  • Demonstrate the ability to lay, light and safely extinguish a fire leaving no trace.
  • Cook a simple outdoor meal.
  • Demonstrate how to ensure safe drinking water.
  • Demonstrate safe campsite layout paying particular interest to fuel, equipment and food storage and fire safety.
  • Demonstrate the ability to use 5 common knots and describe their correct use. e.g. Reef knot, bowline, clove hitch, sheetbend, round turn and 2 half hitches, etc.

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Outdoor Skills - Pathfinder Level

  • With members of your patrol and/or Troop, participate in the following outdoor activities and demonstrate advanced skills and abilities. Be able to use equipment with little or no supervision.
    1. Camp outdoors for a minimum of six (6) nights (not including those done for the Voyageur Award). Must include at least two 2 night, or one 3 night, camps.
    2. Participate in three (3) additional hikes/ trips of at least 6 hours duration each.
      1. One must include an overnight stay of at least two nights. (these nights may be included in the camps detailed above).
      2. Another must be in Winter conditions. NB. For the purpose of this requirement alternate methods may be chosen, i.e. bikes, cross country skiing, horsebacks canoeing, etc. Motorized transportation is not acceptable.
  • Demonstrate the proper care, use and maintenance of equipment including stoves, tents, axes, saws, cooking equipment etc.
  • Plan a menu for one or two scouts for a weekend camp,
    1. the plan shall have minimum of five (5) meals.
    2. the plan must include a food and supplies list which includes quantity.
  • Plan a balanced menu for a patrol of Scouts for a weekend camp. The plan shall have minimum of five (S) meals and must include a food and supplies list which includes quantities required.
  • Demonstrate how to construct a temporary overnight shelter for one or two people,
  • Demonstrate two types of rope lashings and describe their uses.
  • Demonstrate to Pioneer or Voyageur level Scouts the proper care, maintenance and packing of personal camping gear suitable for a 2 day camp (include sleeping bag, pack, clothes, boots, etc.).
  • Identify four (4) wild birds and (4) mammals, indigenous to the area where you live or camp.
  • Keep a list of the sightings you encounter on at least two camps or hikes.
  • Identify four types of trees and shrubs. Be able to recognize them in their natural setting.
  • Identify four types of wild flowers in the area you camp or hike in.
  • Demonstrate proper disposal of cooking residues, grey water and body waste.
  • Plan and lead an Environmental project for your Patrol / Troop.
  • Demonstrate throughout the Pathfinder Award that you have put into practice your Environmental Code.

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Challenge Badges

Level 1: Any "6" Challenge Badges from at least "2" categories.

Level 2: Any "10" Challenge Badges from at least "4" categories.

Level 3: Any "14" Challenge Badges from at least "6" categories.

Athletics Culture & Society Environment Home & Family
Individual Sports
Swimming
Team Sports
Water Sports
Winter Sports
Artist
Awareness
Cultural Awareness
Handicraft
Heritage
Literary Arts
Modeller
Music
Performing Arts
Photography
Special Needs
Agriculture
Fish & Wildlife
Forestry
Horticulture
Naturalist
Recycling
Soil & Water Management
Builder
Cooking
Family Care
Home Repair
Pet Care
Safety
       
Outdoors Personal Development Science & Technology  
Advanced Camping
Exploring
Pioneering
Paddling
Powercraft
Sailing
Weather
Winter Scouting
White Water
Water Tripping
Collector
Communicator
First Aid
Individual Specialty
Interpreter
Life Saving
Troop Specialty
Aerospace
Computer
Engineering
Inventor
Science
 

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Other Awards

Year Round Camper

Religion in Life

World Conservation

Duke of Edinburgh

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